One of them has a single Brick Block on the ground which produces a 1-Up Mushroom if hit. To the right of this platform is a series of lower platforms. This Brick Block produces ten coins if hit ten times. The raised platform has two White Blocks stacked below a Brick Block. Next, is a small platform and then a raised one. If the Brick Block on the left is hit with the Koopa Troopa's shell or a tail attack from Raccoon Mario, a Beanstalk appears and grows until it hits a Wood Block above. There is also a Jump Block above that produces either a Super Mushroom or a Fire Flower. This platform has a Brick Block on either side with a green Koopa Troopa walking in between. Next is a small gap to a lower platform that Mario can jump over entirely to reach the next platform. As the tide lowers, Mario must jump on the elevated part of the platform. This level begins with Mario on a platform and Boss Bass immediately swimming below. This level has three Beanstalks as well to help Mario avoid Boss Bass's attacks. Boss Bass also always returns shortly after being defeated. This level has a similar gameplay design to World 3-3, as Boss Bass returns from that level and the tides change rapidly, raising or lowering any platform Mario is standing on.
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